A study of motion will involve the introduction of a variety of
quantities, which are used to describe the physical world. Examples of such
quantities are distance, displacement, speed, velocity, acceleration, mass,
momentum, energy, work, power etc. All these quantities can be divided into two
categories – scalars and vectors. The scalar quantities have
magnitude only. It is denoted by a number and unit. Examples: length, mass,
time, speed, work, energy, temperature etc. Scalars of the same kind can be added,
subtracted, multiplied or divided by ordinary laws. The vector quantities
have both magnitude and direction. Examples: displacement, velocity,
acceleration, force, weight, momentum, etc.
Types of Vectors
i. Unit Vector
ii. Null vector or zero Vector
iii. Equal Vector
iv. Negative Vector
v. Parallel Vector
vi. Collinear Vector
vii. Coplanar Vector
Triangle Law of vector addition
i. Unit Vector
ii. Null vector or zero Vector
iii. Equal Vector
iv. Negative Vector
v. Parallel Vector
vi. Collinear Vector
vii. Coplanar Vector
Triangle Law of vector addition
If two vectors are represented in magnitude and direction by the two
adjacent sides of a triangle taken in order, then their resultant is the
closing side of the triangle taken in the reverse order.
Parallelogram law of vector
addition
If two vectors acting at a point are represented in
magnitude and direction by the two adjacent sides of a parallelogram, then
their resultant is represented in magnitude and direction by the diagonal
passing through the common tail of the two vectors.
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